About This Game CLAD in IRON: Philippines 1898 is a Spanish-American War alternate history naval game in which a turned-based wargame and a real-time strategy are combined.Alternate history is a genre of fiction consisting of stories in which historical events occur differently. These stories contain "what if" scenarios at crucial points in history and present outcomes other than those in the historical record.Historical Events:The first battle between American and Spanish forces was at Manila Bay where U.S. Navy's Asiatic Squadron defeated a Spanish squadron. The following Dewey's victory, Manila Bay was filled with the eight warships of Germany. The Germans expected the confrontation to end in an American defeat, with the Filipinos revolutionaries capturing Manila and leaving the Philippines ripe for German picking. The main forces of the U.S. Asiatic Squadron, including the mighty cruiser USS Olympia, are forced to guard the Manila Bay from German warships."What if" Scenario:The shocking outcome of the Battle of Manila Bay spurred the Spanish government to organize a relief expedition. Warships, troopships and transports arrived from Spain to Iloilo City. Coming new battle between the rising and falling empire!Gameplay Description:Manage your fleet and army, hunt the enemy's fleet, hide your weak squadrons in protected ports until reinforcements arrive, blockade enemy trade routes, amphibious assaults and harbour sieges, struggle for dominance over the seas in turned-based strategic mode - all of these actions are possible in CLAD in IRON: Philippines 1898.The real time tactical battle mode allows you to set up battles and squadron groups with their formations and management using realistic ship models and characteristics as well as advanced ballistics and weapon models. Choose your ships, increase the experience of your crews and send your squadron into the high seas. Command a battle formation and experience the power of iron and steam in a turned-based maritime strategy mode while fighting battles with a tactical real time naval simulation game.Raise anchor and get CLAD in IRON: Philippines 1898 NOW!ATTENTION! In the game there is no interactive training, only a textual manual. 1075eedd30 Title: Clad in Iron: Philippines 1898Genre: Simulation, StrategyDeveloper:Totem GamesPublisher:Totem GamesRelease Date: 14 Nov, 2017 Clad In Iron: Philippines 1898 Download For Pc [pack] clad in iron philippines 1898. clad in iron philippines 1898 review. clad in iron philippines 1898. clad in iron philippines 1898 review If you like naval combat, especially naval combat in the Victorian Era, and obscure now-forgotten wars, this game is for you.. If you compare this game with the more famous then the first thing that comes to mind is the game "Total War: Shogun 2 - Fall of the Samurai". In both games there are two game modes - a turn-based strategy and a battle sim in real time. In contrast to the "Fall of the Samurai" the main characters of this game are warships. We can say that this is a light naval version of the games of the "Total War" series. Not everyone wants to understand that both games are difficult for mastering a beginner. It's more difficult to understand this game, but you can do it already playing.These games differ in the level of realism and historicity of units and battles. In my opinion, the series "Total War" was never a historical wargame. But in "Philippines 1898' everything is serious and realistic, but not so beautiful and fast. Sometimes one only has to observe the course of the naval battle without interfering with it.If you are not afraid to spend several evenings to understand the rules of the game, you will get a unique chance to play in a very realistic simulator of sea battles. As the "Distant Guns", if you understand what I mean.... With each new game, the developers (Totem Games) were approaching the time of the steel steam navy and the epic sea battles of the Sino-Japanese War of 1895, the Spanish-American War of 1898 and the Russo-Japanese War of 1905. In this case, the events unfold during the Spanish-American war in the Pacific. Because in reality, the resistance of the Spaniards to the US Asian Squadron (commander George Dewey) was small, the developers had to delve into the history books and to call for help alternative history. In reality, the expedition of the Spanish admiral Manuel de la C\u00e1mara to the Philippines was canceled, but the Spanish fleet still had warships that send them to Asia. Thus, we can say that the historical part is on the verge between truth and fiction. Damn, but who cares?What's new in the game itself? All units and buildings in the game now need to be supplied. Previously, everything was simple - take the biggest and strongest ships and destroy all. Now it is worthwhile to think several times how much the elementary movement of a large warship on the supply route will cost. Captured the enemy harbor and placed there a garrison of infantry - be prepared to spend on its maintenance! It's cheaper to defend than to attack. All this made the game in a strategic mode more interesting.What can I say about the simulator mode of combat between ships? At first glance, everything is as before. But if you look closely, it turns out that a very useful function has been added. Now you can visually determine the dangerous distance. Instead of the good old wooden sloops of Lincoln's time, we operate well-armed steel steamships (mostly). From such enemies it is useful to stay away and hope that your shells will fall more often and cause more damage to the enemy. I really do not advise you to engage in close combat, before the enemy ships are badly damaged.As before, I refrain from recommending this game to everyone. That would be untrue. This is a very special and largely unpolished game, but I like to play it.. I like the history period of this game, now naval battles are very intense, and you can feel the difference between old ships like frigates (even with modern artillery) and modern cruisers, the real terror of seas.Other reviwers told a lot about supply system developers added to game, it works cool, I like that too. This game worth to play if you like other games in this series.. The protected cruise USS Philadelphia came very close to the flaming Spanish wooden frigate. The long 8-inch gun of the cruiser aimed at the center of the enemy ship. Volley! The Spanish ship disappeared in an instant flash of a huge explosion. On the screen appeared a message about a critical hit on the enemy. The wreckage of the Spaniard sank.For such a spectacle, I'm ready to forgive this game for all the roughness! And thanks for the great tutorial video. Now the game has become much clearer than in past games.. Inside this game, more is hidden than it seems. I will not hide that I like this game. I like how the series of games is being improved step by step. In the last game, developers basically improved the turn-based strategy. From this (the supply system) the game became deeper and more interesting. I see that the developers have taken care of the newcomers. I hope there will be more training videos.I also would like the ship to be divided into separate parts: the hull of the ship, the steam engine and boilers, the shell of the shells. Now randomness plays an insignificant role in the battle. I would like to see the critical damage from the "golden shell". Maybe other accidents, like weather.Separately, I want to thank you for the wonderful models of ships. These are the most realistic ships possible. Yes, "World of Warships" I'm looking at you.Can I recommend this game to everyone? No I can not! Can I say that this is the "Total War" on the sea? No I can not. "Total War" is an arcade strategy for a mass player. This game is a mix of the old-fashioned simulator of naval battles and a wargame with unique rules.. After the first start of the game you will be dumbfounded. You will not understand what to do. The game will just wait until you take the first step. No tutorial. No training mission. There is only a manual. But he does not try to explain step by step what to do. It seems that it is terrible. I want to get angry and write a rough overview. Write about what this is a bad game, and then compare it to Total War. For most, everything will be just like that!Therefore, I immediately warn that if you need a modern dynamic arcade strategy about ships, then immediately look for other options. This game will not work for you. And if you are looking for the most realistic simulator of sea battles, then this is an excellent choice. If in reality the gun charges a long five minutes, then in the game it will be so. If the radius of the turn of the steel cruiser is 500 yards, then be patient and wait. Similarly, with the time set speed. The steamer is not a torpedo boat and can not accelerate to 40 knots in a couple of minutes. Each speed dial node in the game must wait. And the speed drops when cornering, so every turn needs to be considered. In general, most of the time the player watches and waits. If you need such a game, you can not find anything better. It's almost a textbook.Oh, I forgot that not every projectile hits the target. Accuracy of shooting 10% is a lot. And for each hit shell will drown the enemy. Sometimes large ships with good armor have to be shot for more than an hour. At the same time, you can speed up the game time only twice.All that I have described for most people will be shortcomings. For most, but not for me.. I want to say that one little change could change a lot in gameplay, supply did it. If you playing Caroline Island, first thing you do - you gather all fleet at one point and try to destroy the enemy, I did the same here playing USA and see that I am going to loose support points on next turn, it's okay if I succeed but if I loose some ships it'll be the problem ... this changes how you planing your opretaions .... finally with small fleet and very expensive big ship you thinking how much you can affort attack or blockade, this is much interesting than just simple struggle.Also modern ships fights much more intense, even you have only 2 cruisers (not even battleships) but one of them can destroy 2-4 gunboats or frigates, take a lot of damage and with fire and water in hull safely flee the fight.You should try it! Of course only if you already been playing Ironclads or ready to read manual to understand simple but unique naval strategy rules.. I like the history period of this game, now naval battles are very intense, and you can feel the difference between old ships like frigates (even with modern artillery) and modern cruisers, the real terror of seas.Other reviwers told a lot about supply system developers added to game, it works cool, I like that too. This game worth to play if you like other games in this series. We fixed some potential bugs.: We continue to optimize the game engine. In the course of these studies, we have found and fixed some issues that could potentially create technical problems.. Clad in Iron: Sakhalin 1904 Now Available on Steam: https://store.steampowered.com/app/963680/. CLAD in IRON: Philippines 1898 Update - June 5th, 2018: In this update, we added torpedo weapons and new types of ships to the game, and also improved the graphics:- Now players will be able to use the ships armed with torpedoes in the strategy (TBS) and simulator (SIM) mode. Automatic and manual torpedo control is available.- New types of ships were added: a Spanish torpedo boats destroyer and a coastal defense ship, an American auxiliary cruiser.- American 1150t patrol gunboats rearmed with 4-inch rapid-fire (QF) weapons.- In order to achieve a more realistic appearance in the simulator mode, we improved the water surface graphics (sea waves).- Improved textures and detailing of all 3d models of ships.. Clad in Iron: Carolines 1885 Dev Diary #2 - White, grey, black: We are very strange guys and we are interested in strange questions. For example, we want to know in what color scheme the Spanish and German warships were painted in Oceania in 1885 during the Carline Islands crisis. There are three possible answers to this question. Usually for service in hot climates, the ships of the great powers were painted in a white and yellow version, when the ship's hull was white, and all other parts were yellow-orange. The second option could be the so-called combat paint, when the hull or the whole ship was painted in gray or gray-blue color. This method has been known since the time of the American Civil War. In 1885, France was at war with China and part of the French ships were painted gray-blue. The third color of the ship was the usual black and yellow Victorian type with a black hull and yellow masts and superstructures. We know for sure that the Spanish squadron assembled in Europe for the campaign on the Pacific Ocean was painted in the Victorian scheme. This was described in Spanish newspapers in 1885, but we did not find such information about the German ships. But in the photographs of 1889 from Samoa, where only the hurricane prevented the battle of the German and American colonial squadrons, we see that the German ships have black hulls and yellow-orange masts and superstructures.Facebook page linkhttps://www.facebook.com/totemgamesfcbk/posts/2023808651072082Steam forum thread linkhttps://steamcommunity.com/app/712970/discussions/0/1848072002752839707/. Clad in Iron: Philippines 1898 - Free update of the game from January 4, 2019: 1. TBS mode. The division of all the harbors in the shallow and deep. Now, large ships will not be able to enter the shallow harbor.2. TBS mode. The probability of a ship undermining a minefield depends on its size.3. TBS mode. The probability of a successful attack of a torpedo boats depends on the size of the target.4. Fixed some bugs.
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Clad In Iron: Philippines 1898 Download For Pc [pack]
Updated: Mar 16, 2020
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